Director: Andy
& Larry Wachowski | Starring:
Keanu Reeves, Laurence Fishburne, Carrie-Anne
Moss, Hugo Weaving, Jada Pinkett Smith
Released: 2003
| Runtime: 138m
| Rating (out of 5):
**½ |
|
I know there are going
to be a bunch of nerds out there just waiting to string me up for
this one. Of course, I spent a Saturday night watching this sci-fi
geekfest, so who's the nerd now? Anyhow, I'm getting sick and tired
of films that attempt to cover up weak plots and poor writing with
computer generated action. I guess this is really a two-point complaint.
First, let's look at plot. This version of The Matrix is
essentially an old-fashioned kung fu movie wrapped in a futuristic
package. You have this Neo guy, who is like every solitary hero you
see in karate movies. Like his counterparts he is fighting to save
a village (in this case Zion). In this village lives his woman, whom
he must also save (Trinity). Along the way he walks around and gets
in adventures. The "plot" only exists to propel our hero from fight
scene to fight scene. While there's certainly nothing wrong with a
nice good vs. evil kung fu movie every now and then, I expect a lot
more from a film that purports to be, well, something more. Yes, they
attempt to interject some plot into this thing, but it really rings
hollow, and ends up sounding more like a staged reading of some Microsoft
server manual or a pimply D&D kid's fantastical diatribe scribbled
in his spiral notebook during math class. Essentially, it goes action,
talking, action, talking, etc. Most of this talking involves horrifically
painful exposition, as the filmmakers attempt to explain either what
you just saw or what you are about to see. For those of you out there
who don't understand what role exposition plays in a movie; it is
the necessary "talking" part of the movie in which the characters
explain situations in the movie that aren't apparent to the viewer
through natural dialogue and/or visual clues. Now, exposition is easily
avoidable if you are just clever about things. Character's motivations
can be explained through other means that are more subtle than, for
example, one character talking to another: "It's such a shame,
Julie, that you grew up an orphan and were shuttled from foster home
to foster home, thus leading to your lack of trust and your many failed
relationships with men..." Trust your audience to be smart enough
to figure stuff out. I know that's asking a lot, but you're trusting
people to try to string together all this technological talk, so assume
that they are smart enough to figure out the simple stuff. On that
front, the gibberish about The Matrix that everyone is always
spouting leaves me in the same state of mind I'm in after watching
an intense scene of ER in which these actors shout out a
lot of words like epi and say "crack his chest" a lot. Do any of these
things actually mean anything in the order in which they are saying
them? Do any of them actually tie into one another, or do they figure
if they just throw enough words at you, there's no way you'll be able
to question what they're saying and will just do what I do and say,
"hey, sounds good to me?" And now my second issue... I'm getting tired
of computer-generated special effects. If you've ever read any of
my other reviews, you'll see that this a pet peeve of mine. Granted,
I knew that this was going to be a major component of this film, but
like the Star Wars series, the directors seem to be relying more heavily
on computers as they progress, and less on stunt coordinators and
realistic action. Yes, that bullet-time crap is cool, but not every
minute. There were instances during the film when I felt like I was
watching a video game and not a film at all. It was so obvious that
Keanu was in his trailer sipping cappuccino while certain scenes were
being rendered on some CGI machine in Hollywood, it was laughable.
It was a bunch of pixels fighting pixels. Apparently characters in
the Matrix only bleed when cut by knives or bullets and not when they
are thrown into walls and/or punched repeatedly. Their clothes don't
even get dirty! All of this just gave the whole thing an antiseptic
air of fakeness that was hard to get around. The only reason I'm cutting
them some slack is because all this is supposed to be happening in
a digital world, so... The funny part is, the one scene they tried
to shoot non-computer generated (Morpheus' fight on top of the semi),
looked laughably fake as the blue screen whipped by like a movie from
the 1940's. I guess I have a third issue as well... Where the hell
was the editor
on this film? Looking through his resume, the only thing of note he
edited before The Matrix was Police Academy. Not
exactly a ringing endorsement. There are several scenes that went
on so long I thought I was going to die. The dancing/sex scene was
at least twenty minutes long. Not only was it unnecessary (and unnecessarily
long), it was painfully awkward. The intercutting between the dancing
Zionists(?) and Neo/Trinity had absolutely no fluidity and really
felt like somebody dropped the ball. Morpheus' speech prior to this
scene was absolutely horrible. Not only was it badly written, it seemed
out of place for this character, and was, again, badly edited and
too long. The big fight scene between Neo and the 100 Agent Smiths
was also painfully long and repetitive. How many times was that same
bench going to get smashed? Don't worry, nerds, I only have one more
question: why the hell was it necessary to hire that non-acting mumbler,
Roy Jones Jr., to be in this thing? I'm sure I'll end up watching
this on DVD several times, but I feel like I shouldn't add to the
success it's already enjoyed. Oh well, see you at The Matrix Revolutions.
[movie theater]
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